Java Multithreading Introduction

Introduction

Multithreading in Java is a powerful tool that allows you to write programs that can perform multiple tasks concurrently. This can be useful for improving the performance of your applications, especially for tasks that are computationally intensive or involve waiting for external resources. Multithreading in Java allows multiple threads of execution to run concurrently within a single program. Threads are lightweight processes, and they enable developers to write programs that can perform multiple tasks concurrently, improving overall system efficiency and responsiveness.

What is a Thread?

A thread is a lightweight unit of execution within a process. It has its own stack of memory and can run independently of other threads in the same process. Threads share the same process resources, such as the heap and the code section. The Java Virtual Machine allows an application to have multiple threads of execution running concurrently.

Every thread has a priority. Threads with higher priority are executed in preference to threads with lower priority. Each thread may or may not also be marked as a daemon. When code running in some thread creates a new Thread object, the new thread has its priority initially set equal to the priority of the creating thread and is a daemon thread if and only if the creating thread is a daemon. When a Java Virtual Machine starts up, there is usually a single non-daemon thread (which typically calls the method named main of some designated class).

Thread States

A thread can be in one of the following states:

  • NEW:A thread that has not yet started is in this state.
  • RUNNABLE:A thread executing in the Java virtual machine is in this state.
  • BLOCKED:A thread that is blocked waiting for a monitor lock is in this state.
  • WAITING:A thread that is waiting indefinitely for another thread to perform a particular action is in this state.
  • TIMED_WAITING:A thread that is waiting for another thread to perform an action for up to a specified waiting time is in this state.
  • TERMINATED:A thread that has exited is in this state.

Creating Threads

There are two main ways to create threads in Java:

  • Extending the Thread class: You can extend the Thread class and override the run() method to define the thread’s behavior. To extend the Thread class, you must override the run() method. The run() method contains the code that the thread will execute. Once you have created a thread, you can start it by calling the start() method. The start() method causes the thread to begin executing the run() method.
				
					class MyThread extends Thread {
    public void run() {
        // Code to be executed in the new thread
    }
}
MyThread myThread = new MyThread();
myThread.start();  // Start the new thread

				
			
  • Implementing the Runnable interface: You can implement the Runnable interface and pass an instance of the class to the Thread constructor.
				
					class MyRunnable implements Runnable {
    public void run() {
        // Code to be executed in the new thread
    }
}
Thread myThread = new Thread(new MyRunnable());
myThread.start();  // Start the new thread

				
			

In this example, MyRunnable implements the Runnable interface, and you override the run method. Then, you create Thread instances, passing an instance of MyRunnable to their constructors, and start the threads.

Using the Runnable interface is often preferred because it allows for better flexibility. You can use the same Runnable object to create multiple threads, and it separates the task from the thread, promoting a cleaner design.

Benefits of Multithreading

There are several benefits to using multithreading in Java:

  • Improved performance: Multithreading can improve the performance of applications by allowing multiple tasks to be executed concurrently. This is especially beneficial for tasks that are computationally intensive or involve waiting for external resources.
  • Responsive user interface: Multithreading allows applications to remain responsive even when performing long-running tasks. This is because the user interface can be updated in one thread while another thread is performing a long-running task.
  • Efficient resource utilization: Multithreading can make more efficient use of CPU resources by allowing multiple threads to execute on multiple cores.

Challenges of using multithreading in Java

  • Synchronization problems: Synchronization problems occur when multiple threads try to access or modify the same data at the same time. This can lead to data corruption and other problems.

  • Race conditions: Race conditions occur when the outcome of a program depends on the order in which multiple threads execute. This can be difficult to debug and can lead to unpredictable behavior.

  • Increased complexity: Multithreading can increase the complexity of a program. This is because you need to carefully consider how the threads will interact with each other and how to avoid synchronization problems and race conditions.

Thread Synchronization

Thread synchronization is necessary to prevent race conditions, which occur when two or more threads access shared data at the same time. There are several ways to synchronize threads in Java, including:

  • synchronized keyword: The synchronized keyword can be used to synchronize methods and blocks of code.
  • volatile keyword: The volatile keyword can be used to ensure that changes to a variable are visible to all threads.
  • Lock objects: Lock objects can be used to synchronize access to shared data.

Thread Communication

Threads can communicate with each other by using:

  • Shared variables: Threads can share variables by declaring them as instance variables of the class that they run in.
  • Method invocation: Threads can invoke methods on each other.
  • Thread-safe data structures: Thread-safe data structures, such as queues and stacks, can be used to pass data between threads.

Conclusion

Multithreading is a powerful tool that can be used to improve the performance of Java applications. However, it is important to use multithreading carefully to avoid race conditions and other problems.